Thanks to everyone who already took a look at the game – we appreciate your feedback!
For those still hesitating: a small preview of what you will see by playing the BETA of Acorn Tilewalker. Start screen, level selection and an actual level of its first world “In the woods”. Everything still work in progress, more features to come! Download your version and be one of the first to experience this newborn puzzle game.
It’s time to PLAY! The BETA Version or our game Acorn Tilewalker is now available for Android and iOS!
Get it here: https://goo.gl/mn1SBp
What do you think? We’d be happy to know!
It would be awesome to get some comments and feedback from you. Since the game is still work in progress, we are regularly adding new elements to it.
Have fun! Solve the puzzles! And don’t touch the blue stuff …
Let me introduce you to our little hero, Acorn Tilewalker! Over a year in developement, the game will be available on Android and IOS early next year. Open beta is starting soon, though!
Follow me or TomGrillGames on instagram, facebook or twitter for more updates.
// edit: the work in progress page is online
Prior to the Bundestag elections here in Germany on September 24, ProSiebenSat.1 Media SE launched a cross media campaign called „Geh Wählen!“ (Go vote!).
It features over 35 of my hand-drawn animations in four masterspots and several single trailers.
Ah, and at the risk of repeating myself: Go vote :)
I had the honor to participate in a collaborative animation project by Daniel Bahr called “AT3MLOS – Eine ungefilterte Wahrheit”.
It’s about the lethal effects of “Feinstaub“ (particulate matter).
14 animators were tapped to participate in this project, each one producing a segment of 10 seconds according to their assigned section of the voice over text.
My part starts at 0’40” with Mister PM …
No Asterix, no Obelix either. Three double pages of gladiators and exotic animals going crazy in the good old colosseum, illustrated for children’s magazine GEOlino this February!
Let’s go isometric! First drafts for a mobile game, called Acorn (working title).
A turn based puzzle game by rookie indie game developer TomGrill Games.
(There’s not even a website yet. It’s still like a good smelling newborn baby. Drooling with joy.)
An explainer video for a new app called S-Weltweit by German int’l network S-CountryDesk.
Story idea by Michael Kompa.
Script, art direction and animation by me.
Music by Green Elephant Production.
Adam Habib, Lead Camera and Staging Artist at Pixar came to Munich to share his knowledge about visual contrast and story, perspective and storytelling and … *pant/gasp* … virtual cinematography. I think that was it. And it was a LOT. And when put into practice: awesome films! … secretly, I took some notes, hehe.