A new animation is online, explaining the planning process for new infrastructure (in this film with the construction of a railway bridge) by Deutsche Bahn.
Until the project is up in my work section, watch it HERE on YouTube in all its glory.
And here are some stills of course:
Back in the game … literally. This is the first of around 14 panels telling the origin story of Acorn Tilewalker, the mobile game I’m currently drawing and animating for.
For more footage visit the project page.
More frequent updates on my IG Profile.
The isometric puzzle adventure is coded and compiled by TomGrill Games and set to be released in the next few months!
Check the open beta here and leave us some feedback if you like, thanks! (Android & iOS)
Prepare to see more wierd characters to populate my portfolio … I’ll kick off with this reflective biker dude.
If you want to see me draw in (almost) real time, check out my new video post in instagram.
Spoiler alert – here’s the final illustration.
By the way, I’m constantly updating my account on IG – it brought me back to fill my sketchbooks again and to dig deeper into character design.
The Illustratoren Organisation asked me to say a few lines about being a freelance animator and the current market situation for explanation/explainer videos around here. It’s my subjective view of course. In any case, it features a looped GIF animation! Read the interview here (German).
May there always be a few inches snow under your sleigh. Old German saying. I think. If you like, check the line art of this guy plus more winter themed illustrations on my newly born instagram profile.
Thanks to everyone who already took a look at the game – we appreciate your feedback!
For those still hesitating: a small preview of what you will see by playing the BETA of Acorn Tilewalker. Start screen, level selection and an actual level of its first world “In the woods”. Everything still work in progress, more features to come! Download your version and be one of the first to experience this newborn puzzle game.