Happy New Year

Posted on Jan 3, 2019 in animation, character design, news

Let’s have a fresh start into the new year!

Acorn Tilewalker – Available Now!

Posted on Dec 20, 2018 in animation, character design, game, news
Acorn tilewalker - Available Now

Our handcrafted turn-based isometric puzzle game Acorn Tilewalker is available now!
Find it here on Google Play and the AppStore.

For more info and updates follow TomGrillGames on Instagram, Twitter and good old Facebook

Find out more about the art and animation I did for this game in the project section.

Acorn Tilewalker – Trailer Out Now

Posted on Dec 16, 2018 in animation, character design, game, news

Here’s our TRAILER for Acorn Tilewalker – our epic puzzle game for your mobile device.
Epic story upfront, followed by some actual game play, even music … It’s all there – hope you like it!

Available December 19th for Android and iOS.

Atemlos – My animated sequence and character loops

Posted on Oct 10, 2018 in animation, character design

atemlos_eine_ungefilerte_wahrheit_heart_attack_chriseff

Heart attack. Looped snippet from the collaborative animation project “AT3MLOS – Eine ungefilterte Wahrheit”, directed by Daniel Bahr (2017). Now online in my project section with character art and whatnot.

We just learned that it’s part of the “Best of ITFS-Tour 2018”, being screened all over the world.
More loops and tortured organs over at my IG Feed.

New animation loops from “What illustrators need to know“

Posted on Aug 17, 2018 in animation, character design

I love animation loops. So I turned some of my favourite scenes from my animation for the Illustratoren Organisation into nice little looping candy.
More loops on my Instagram …

Illustratoren_Organisation_Loop03

New animation for DB Netz AG online

Posted on Jun 17, 2018 in animation, character design, news

A new animation is online, explaining the planning process for new infrastructure (in this film with the construction of a railway bridge) by Deutsche Bahn.
Until the project is up in my work section, watch it HERE on YouTube in all its glory.

And here are some stills of course:

Explainer_DBNetzAG_Still01  Explainer_DBNetzAG_Still02 Explainer_DBNetzAG_Still03 Explainer_DBNetzAG_Still04

Interview with Illustratoren Organisation e.V.

Posted on Jan 16, 2018 in animation, news

The Illustratoren Organisation asked me to say a few lines about being a freelance animator and the current market situation for explanation/explainer videos around here. It’s my subjective view of course. In any case, it features a looped GIF animation! Read the interview here (German).

the drop - looped gif animation

 

Geh wählen! – Animations for ProSiebenSat.1 on air

Posted on Sep 18, 2017 in animation, news

GehWaehlen_Still_AnnemarieCarpendale

© 2017 ProSiebenSat.1 TV Deutschland GmbH/Creative Solutions – Annemarie Carpendale

Prior to the Bundestag elections here in Germany on September 24, ProSiebenSat.1 Media SE launched a cross media campaign called „Geh Wählen!“ (Go vote!).
It features over 35 of my hand-drawn animations in four masterspots and several single trailers.
Ah, and at the risk of repeating myself: Go vote :)

Collaborative animation project online – “AT3MLOS – Eine ungefilterte Wahrheit”

Posted on Mar 31, 2017 in animation, character design, news

collaborative animation atemlos still 1

collaborative animation atemlos still 2
I had the honor to participate in a collaborative animation project by Daniel Bahr called “AT3MLOS – Eine ungefilterte Wahrheit”.
It’s about the lethal effects of “Feinstaub“ (particulate matter).
14 animators were tapped to participate in this project, each one producing a segment of 10 seconds according to their assigned section of the voice over text.
My part starts at 0’40” with Mister PM …

Kick off for mobile game Acorn (Working Title)

Posted on Jan 20, 2017 in animation, character design, game, news, sketch

Mobile Game Acorn WIP Character Scetches
Mobile Game Acorn WIP Isometric Test
Mobile Game Acorn WIP Elements
Mobile Game Acorn WIP Level Mockup
Let’s go isometric! First drafts for a mobile game, called Acorn (working title).
A turn based puzzle game by rookie indie game developer TomGrill Games.
(There’s not even a website yet. It’s still like a good smelling newborn baby. Drooling with joy.)